Drag[en]gine 1.25.5 Release
Drag[en]gine » Devlog
Drag[en]gine
- Modified live build on gitlab to not contain sym-link duplicates turning into real files (due to zip archive.
- Changes most modules to compile as internal modules. Reduces the count of libraries to load which helps on systems like Windows or those not supporting dynamic loading well.
DragonScript
- Fixed problem with sticky mouse movement on high dpi displays.
- Added debug method to BTContext.
- Improving btcontext fail problem information.
- Modified behavior tree context persisting to produce more informative error message in case a rule has null identifier.
- Added support to action behavior tree rule to support doNotFail attribute.
OpenGL
- Fix for subtle Vulkan loader problem causing conflicting symbols to be loaded.
EOS SDK
- Update to version 1.17.0.
Files
dragengine-linux-stable.zip 110 MB
Version 11 2 days ago
blender-addon-dragengine-1.25.5.zip 112 kB
Version 12 2 days ago
distribute-delga-1.25.5.zip 84 MB
Version 11 2 days ago
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Drag[en]gine
Free Software Game Engine
Status | Released |
Category | Tool |
Author | DragonDreams GmbH |
Tags | dragengine, Game Design, Game engine, Open Source |
Languages | English |
More posts
- Drag[en]gine 1.25 Released36 days ago
- Drag[en]gine 1.23 ReleaseSep 06, 2024
- Drag[en]gine 1.21 ReleasedFeb 04, 2024
- Drag[en]gine 1.20 ReleasedDec 08, 2023
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