Drag[en]gine 1.28 Release
Drag[en]gine » Devlog
This release has the following major additions besides other improvements and fixes:
- Updated Blender scripts to work with action slots introduced in blender 4.4.
- Added support to manually center VR playspace.
- Added support to handle VR two-finger interactions in a general way across profiles supporting hand pose.
- Added support for XR_FB_touch_controller_pro, XR_FB_touch_controller_proximity and XR_META_touch_controller_plus.
- Added "environmentroom.tint" texture property.
- Reworked shaders to support compiling to SPIR-V with OpenGL semantics.
- Added ECBehaviorLightAnimation.
- Added support for side lane running of conversation snippets. this simplifies creating tightly timed cutscenes by running snippets in parallel.
- Added support to ECBehaviorFootSteps to play custom footsteps from conversations.
- Added time support to simple conversation to simplify the process of creating absolutly times cutscenes.
- Modified ECBehaviorVRHandPointAt to provide a stable point if hand interaction is detected.
- Added ECBehaviorVRHandLocomotion and added additional settings to Binding.
- Webassembly support for engine and modules except OpenGL module.
- Added support for VR input device buttons proximity state.
The full changelog you can find here: Changelog Release 1.28
Files
dragengine-linux-stable.zip 116 MB
Version 16 7 days ago
dragengine-windows-stable.zip 32 MB
Version 15 7 days ago
blender-addon-dragengine-1.28.zip 113 kB
Version 16 7 days ago
distribute-delga-1.28.zip 93 MB
Version 15 7 days ago
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Drag[en]gine
Free Software Game Engine
Status | Released |
Category | Tool |
Author | DragonDreams GmbH |
Tags | dragengine, Game Design, Game engine, Open Source |
Languages | English |
More posts
- Drag[en]gine 1.26 ReleasedMay 16, 2025
- Drag[en]gine 1.25.5 ReleaseApr 17, 2025
- Drag[en]gine 1.25 ReleasedMar 15, 2025
- Drag[en]gine 1.23 ReleaseSep 06, 2024
- Drag[en]gine 1.21 ReleasedFeb 04, 2024
- Drag[en]gine 1.20 ReleasedDec 08, 2023
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