DEMoCap 1.2 Release
DEMoCap » Devlog
This release adds the following major additions and improvements:
- Game engine updated to 1.23
- Support for Mod.io (modifications) added. See https://developer.dragondreams.ch/wiki/doku.php/democap:modding#modding
- Added support for mocap operator to trigger calibration process for actor
- Complex hand tracking support
- Added support to show camera feed view at camera position facing user. This allows to see how the user looks like on camera in real time
Modding Support:
MoCap Operator Calibration:
Handling invalid classes. Properly retains data, for example for unsubscribed modifications:
As well as these improvements and fixes:
- Modified trigger handling in calibrate (start with click, not abort if released)
- Fixed bug in CPECoordinateSystem
- Added support for invalid/broken element handling
- Modified saving and settings panel to be fullscreen in VR menu
- Enhanced retracted handling in IK motion transfer to support move with length to define a custom blending between stretched and retracted pose. A single frame move uses the old behavior.
- Fixed null pointer exception in VRMenu PanelTweaking due to missing to remove listener on dispose
- Blender extension updated to support blender 4.1 extension system
- Fixing calibration and physics bones problems
- Added icons to menus for better readability
- Added "component.enableGI=false" for all interaction elements to avoid them affecting GI
- Added support for custom world files to define camera parameters file to use instead of default one
- Fixed StartGame not remapping texture skin path
- Modified interaction handle skins to use faint emissivity in case user has a scarcly lit world loaded
- Updated camera handling by using *.decamera files to store the parameters. Modified RemoteCamera UI class to support changing camera parameter file to load. This allows to have special parameters for different remote cameras
- Fixed load character profile not handling empty path string correctly
- Fixed missing UI translation
- Added support for narrow vr menu to make it easier to use (same ratio as main menu)
- Fixed file listing entries not being sorted
- Added support to allow editing stage directions from VR. By default disabled now instead of enabled
- Added proper handling of project specific XML element classes
- Fixed exception if character is activated while loading a new project
- Added support to browse both global and project characters and character models from the character menu
Files
democap-linux-stable.zip 52 MB
Version 3 99 days ago
democap-windows-stable.zip 42 MB
Version 3 99 days ago
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DEMoCap
Free Software Application allowing to do Motion Capture using VR equipment
Status | Released |
Category | Tool |
Author | DragonDreams GmbH |
Tags | Animation, Blender, dragengine, Game Design, Virtual Reality (VR) |
Languages | English |
More posts
- DEMoCap 1.1 ReleasedNov 24, 2023
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