DEMoCap
A downloadable tool for Windows and Linux
Project Website | Wiki (Documentation and Tutorials)
There are various advantages using VR compared to other motion capture techniques:
- Less expensive equipment
- Quick to equip actor for performing
- Does not require large rooms build especially for motion capture
- Allows actors to see the scene in which they have to perform
- Capture motion in real time without post processing
- Capture any count of characters no matter if a single person or a group
- Easily re-take captures of individual characters without re-taking all
DEMoCap is build using the Drag[en]gine game engine. The resulting captured animations are usable directly in the Drag[en]gine game engine or can be imported into Blender for editing. Using Blender the captured animations can be used for all other purposes Blender can be used for.
DEMoCap uses the original armature without modification. The captured animation is directly usable.
Using Motion Transfers DEMoCap supports various kinds of armatures. You can capture humanoid characters, beastly characters, tails, wings, extra arms, whatever you want. You can also capture First Person Hands.
Using VR you can recreate the relevant parts of your game scene. This allows your actor to perform more natural and animations are better fitting to your game scene.
In short DEMoCap accelerates the animation production allowing for higher quality animations to be done in less time.
Hardware Requirements:
- 2-4 base stations. Inside out tracking does not support trackers.
- For minimal upper body captures you need at least a HMD and two controllers.
- For full body motion capture you need additional VIVE trackers. Various setups to 11-point tracking is supported.
- For finger tracking you need Index Controllers or HMD with finger tracking support.
- For facial tracking you need a HMD with eye and face tracker (VIVE Pro Eye for example).
To run *.delga files you need a working installation of the Drag[en]gine Game Engine 1.18 or higher.
- Ubuntu: Use the DragonDreams PPA or the console installer.
- Linux: Use the console installer.
- Windows: Use the App Store Installer or the manual installer.
The Steam, Microsoft Store and Itch.IO App automatically install the required game engine version.
Status | Released |
Category | Tool |
Platforms | Windows, Linux |
Release date | Aug 03, 2023 |
Author | DragonDreams GmbH |
Tags | Animation, Blender, dragengine, Game Design, Virtual Reality (VR) |
Code license | GNU General Public License v3.0 (GPL) |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, HTC Vive, Valve Index |
Links | Steam, Homepage, Community, Support, Twitter/X, YouTube, Source code |
Download
Click download now to get access to the following files:
Also available on
Development log
- DEMoCap 1.2 Release96 days ago
- DEMoCap 1.1 ReleasedNov 24, 2023
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